HonestUI vs Magic UI
Compare HonestUI and Magic UI on source ownership, installation, animation, charts, styling, accessibility, ecosystem, and license.
- Written by
- Connor Love
- Published
The short answer
Use Magic UI if you mainly want animated components, effects, backgrounds, and other visually interesting pieces to add to an existing interface.
Use HonestUI if you want those kinds of animated components alongside standard application UI, charts, icons, logos, vectors, and shaders.
Both give you editable source. Magic UI distributes components through the shadcn registry, while HonestUI uses its own CLI for UI and animated components.
The biggest difference is focus. Magic UI is centered around animation and visual effects. HonestUI covers a broader part of the interface.
Quick comparison
Magic UI's open-source repository uses the MIT license.
When HonestUI fits better
HonestUI fits better when animation is only part of what you need.
You can build the normal parts of an application with buttons, dialogs, fields, tables, selects, and other controls, then use animated components when the interface needs them.
The same project also gives you ECharts-based charts, icons, logos, vectors, and shaders.
That makes HonestUI a better fit when you would otherwise need several separate libraries to cover the interface.
When Magic UI fits better
Magic UI fits better when the visual effect is what you are looking for.
Its catalog is focused on animated text, beams, borders, backgrounds, marquees, particles, grids, cursors, device mocks, and other effects. (Magic UI components)
It also fits naturally into an existing shadcn/ui project. If you already have your buttons, forms, dialogs, and other controls covered, Magic UI can add visual pieces without replacing the rest of your stack.
Installation and component source
With HonestUI:
npx honestui@latest init
npx honestui@latest add buttonThen import the source from your project:
import { Button } from "@/components/ui/button"
export function Example() {
return <Button>Continue</Button>
}Magic UI uses the shadcn CLI:
npx shadcn@latest add @magicui/text-animateThen import the installed component:
import { TextAnimate } from "@/components/ui/text-animate"
export function Example() {
return (
<TextAnimate animation="blurInUp" by="word">
Build something useful.
</TextAnimate>
)
}In both cases, the component source is yours to edit.
How the animation approaches differ
Magic UI starts with animation.
Most of the library is built around making parts of a page move, react, glow, reveal, scroll, or otherwise stand out visually.
HonestUI treats animation as one part of a larger UI system. Animated components sit next to standard interface controls and other visual collections.
If you are specifically browsing for an interesting animation, Magic UI gives you a very focused catalog.
If you are building the full interface and also want animation, HonestUI covers more of the project.
Moving between the libraries
The overlap between these libraries is mostly in animated components, so there usually is no reason to migrate everything.
For one component:
- Keep the current implementation while you test the replacement.
- Check where the new component will be written.
- Compare Motion dependencies and animation behavior.
- Check reduced-motion behavior and mobile layouts.
- Replace the call sites.
- Remove the old component after testing.
You can also use both libraries in one application as long as you keep their generated files organized.
Common questions
Does Magic UI give me editable source?
Yes. Magic UI uses the shadcn registry model, so installed components become normal files in your project.
Is Magic UI a full replacement for shadcn/ui?
Not really. Magic UI is much more focused on animated and visual components and works well alongside shadcn/ui.
Which library is better for animation?
Magic UI has the more focused animation catalog.
HonestUI is better if you want animation to be part of a broader UI library that also covers standard controls and other visual collections.
Which library is better for charts?
HonestUI has a dedicated Apache ECharts collection. Magic UI's current component catalog does not include an equivalent general-purpose chart library.
Can I use both?
Yes. This can make sense if you use HonestUI for your main interface and want a specific Magic UI effect.
Which should you choose?
Choose Magic UI if you already have your main UI covered and want a large catalog of animations and visual effects.
Choose HonestUI if you want animated components but also need standard application UI, charts, icons, logos, vectors, and shaders from the same project.
You can explore HonestUI's animated components to see which approach fits your project.
About this comparison
Connor Love, the creator of HonestUI, wrote this comparison. It is not an independent review.